Friday, November 30, 2018

Minstrel Quest - Izlude - Cosma Reo

Each quest requires you three steps.

  1. Give the initial item to the NPC.
  2. Kill 300 of the monster specified.
  3. Give the second item to the NPC.
After which, you will finish the quest and unlock items / equipments.


Quest Name: Laiyinasi


Initial Item - 1 Blinker Blueprint

Kill 300 Poison Spores

Second Item - 30 Jellopy

Item Unlock: Floral Bracelet Recipe

Quest Name: Toukyou

Initial Item - 1 Hair Band Blueprint

Kill 300 Roda Frogs

Second Item - 30 Rotten Bandage

Unlock Item - Equipment Crafting: Magic Bible Vol1

Quest Name: Gunther

Initial Item - 1 Warm Meal

Kill 300 Skeleton


Second Item - 30 Memento


Unlock Item: Disguising Scroll



Tuesday, November 27, 2018

Crafting Equipment - Payon [Juno Ugarte]



NPC Location


Item: SACK TEDDY SHOES
Type: Footgears
Job: All Jobs
Required Materials
15 Mercury
150 Glass Bead
20000z
Initial Stat
Def +22
Move Spd +5%
Agi +2


Item: MOMO SHOES
Type: Footgears
Job: All Jobs
Required Materials
15 Mercury
150 Glass Bead
20000z
Initial Stat
Def +22
Move Spd +5%
Max HP +75
Max SP +75


Item: FALKEN BLITZ [1]
Type: Weapon - Bow
Job: Archer Class
Required Materials
15 Mercury
150 Zargon
20000z
Initial Stat
Atk +115
Dex +3
Cost of [Arrow Repel] and [Heavy Arrow] -40%


Item: BLACK WING [1]
Type: Weapon - Dagger
Job: Rogue Class
Required Materials
10 Amethyst
25 Mercury
1 Orc Claw
300 Evil Horn
30000z
Initial Stat
Atk +144
Agi +4
Equipment ASPD +4%
Refining increases by 1, auto attack increases by 30 points
[Black Wing V] + [Bohemian Coat IV] Str +5, Ignore Def +10%


Item: DESERT TWILIGHT [1]
Type: Weapon - Dagger
Job: Thief Class
Required Materials
15 Mercury
150 Zargon
20000z
Initial Stat
Atk +144
Hit +30
Damage to L-size monsters +25%


Item: ALLOY MAIL
Type: Armors
Job: Alchemist Class
Required Materials
15 Mercury
300 Zargon
20000z
Initial Stat
Def +23
Vit +2
Max HP +100
In the presense of Lif, Alchemy HP/SP Regen +4
In the presense of Amistr, Alchemy Atk +4%
In the presense of Vanilmirth, Alchemy Atk M.Atk +4%


Item: BERDYSZ [1]
Type: Weapon - Axe
Job: Alchemist Class
Required Materials
20 Mercury
300 Evil Horn
25000z
Initial Stat
Atk +128
Vit +2
Equipment ASPD +5%
[Alloy Mail] + [Berdysz] each auto attack causes Amistr's Atk increase by 3%; the effect lasts 5 seconds, and can stack 3 times at most


Item: WAGHNAK [1]
Type: Weapon - Knuckles
Job: Monk Class
Required Materials
20 Mercury
300 Evil Horn
25000z
Initial Stat
Atk +202
Str +3
When refining +5, +10, Atk +5%, +10% respectively


Item: CALDER DAGGER [1]
Type: Weapon - Dagger
Job: Rogue Class
Required Materials
10 Amethyst
25 Mercury
01 Pearl
300 Glass Bead
30000z
Initial Stat
Atk +132
Str +4
Agi +3
Auto attack has a chance (8%)  to trigger [Disperse] effect. [Disperse] damage of [Back Stab] and [Disabling Strike] increases by 50%; the effect lasts 2 seconds


Item: WINDHAWK[1]
Type: Weapon - Axe
Job: Swordsman Class / Merchant Class
Required Materials
35 Amethyst
02 Antenna
80 Mercury
20 Slow Atk Alloy
30000z
Initial Stat
Atk +160
Vit +10
CritRes +15
Dmg to stunning targets +15%


Item: CARDO [1]
Type: Weapon - Spear
Job: Swordsman Class
Required Materials
30 Amethyst
20 Mercury
188 Evil Horn
25000z
Initial Stat
Atk +202
Vit +3
For Refining +1, Def +1%, M.Def +0.5%

Monday, November 19, 2018

Crafting Equipment - Morroc [Wulfgar Ugarte]


NPC Location


Item: GOIBNE'S SPAULDERS
Type: Garments
Job: All Job
Required Materials
30 Topaz
231 Hard Skin
15 Gold Sand
25000z
Initial Stat
Def +22
Vit +2
Reduction of Ranged Dmg +10%


Item: STATUE OF GUARDIAN ANGEL
Type: Off-hand - Holy Statue
Job: All Job
Required Materials
185 Immortal Heart
15 Gold Sand
20000z
Initial Stat
Def +33
M.Def +15
Max HP +100


Item: FOX WRIST GUARD
Type: Off-hand - Bbracer
Job: All Job
Required Materials
185 Hard Skin
15 Gold Sand
20000z
Initial Stat
Def +33
Equipment ASPD +5%


Item: HIGH HEELS
Type: Footgears
Job: All Job
Required Materials
185 Immortal Heart
15 Gold Sand
20000z
Initial Stat
Def +19
Move Spd +5%
M.Def +10


Item: SAINT'S ROBE
Type: Armors
Job: All Job
Required Materials
165 Immortal Heart
15 Gold Sand
20000z
Initial Stat
Def +33
Vit +2
Def +20
Max HP +200


Item: NINJA SUIT SAKURA
Type: Armors
Job: All Job
Required Materials
165 Hard Skin
15 Gold Sand
20000z
Initial Stat
Def +33
Luk +2
Equipment ASPD +3%


Item: DOUBLE BOUND [1]
Type: Weapon - Bow
Job: Archer Class / Rogue Class
Required Materials
185 Hard Skin
15 Gold Sand
20000z
Initial Stat
Atk +100
Agi +2
Auto attack has a chance to cast lvl 5 [Double Strafe]
When [Beastmastery] is lvl 10, damage of [Beastmastery] +20%


Item: DRAGON VEST
Type: Armors
Job: All Job
Required Materials
30 Topaz
231 Immortal Heart
15 Gold Sand
25000z
Initial Stat
Def +37
Equipment ASPD +3%
Flee +25


Item: GOLDEN ORNAMENT
Type: Off-hand - Bangle
Job: All Job
Required Materials
15 Iron
15 Gold Sand
20000z
Initial Stat
Def +33
Flee +5
Cri +5


Item: CHAIN MAIL
Type: Armors
Job: Swordsman Class / Merchant Class
Required Materials
15 Steel
15 Gold Sand
25000z
Initial Stat
Def +66
Vit +2
HP Regen +3%


Item: CUTLUS [1]
Type: Weapon - Sword
Job: Swordsman Class
Required Materials
185 Scell
15 Gold Sand
20000z
Initial Stat
Atk +126
Str +1
Dex +2
When [Bash] is lvl 10, damage of [Bash] +50%
When [Bowling Bash] is lvl 10, damage of [Bowling Bash] +30%


Item: POISON KNIFE [1]
Type: Weapon - Dagger
Job: Thief Class
Required Materials
185 Scell
15 Gold Sand
20000z
Initial Stat
Atk +126
Auto attack has a large probability to poison target
For Refining +1, Ignore Def +2%


Item: LANCE [1]
Type: Weapon - Spear
Job: Swordsman Class
Required Materials
190 Immortal Heart
15 Gold Sand
20000z
Initial Stat
Atk +180
M.Atk +180
Str +2
Equipment ASPD +10%
Holy Dmg +10%


Item: POLE AXE[1]
Type: Weapon - Spear
Job: Swordsman Class
Required Materials
185 Scell
15 Gold Sand
20000z
Initial Stat
Atk +157
Str +3
Hit +15


Item: CLEAVER [1]
Type: Weapon - Axe
Job: Swordsman Class / Merchant Class
Required Materials
40 Gold Sand
280 Immortal Heart
15 Normal Precision Stone
25 Black Magic Ore
25000z
Initial Stat
Atk +128
HP Regen +10
Auto attack has 5% chance to increase Atk for a while. but this effect causes HP loss.
When killing demi-human monsters, has 10% chance to restore own HP


Item: HOLY STICK [1]
Type: Weapon - Staff
Job: Acolyte Class
Required Materials
185 Scell
15 Gold Sand
20000z
Initial Stat
M.Atk +75
M.Atk +10%
CT Variable of [Holy Light Strike], [Turn Undead], and [Magus Exorcismus] -25%


Item: STAUNCH CAPE
Type: Garments
Job: All Job
Required Materials
30 Topaz
308 Hard Skin
25 Gold Sand
20000z
Initial Stat
Def +22
Neutral Dmg Taken -10%


Item: KATAR OF QUAKING [1]
Type: Weapon - Dagger
Job: Assassin Class
Required Materials
30 Topaz
280 Scell
25 Gold Sand
20000z
Initial Stat
Atk +115
Double Critical
Cri +5
Crit. Dmg +15%
For Refining +1, Ignore Def +2%

Friday, November 16, 2018

Crafting Equipment - Geffen [Juel Ugarte]


NPC Location


Item: MITHRIL GOWN
Type: Armor
Job: All Job
Required Materials
30 Zircon
150 Sticky Mucus
15 Coal
25000z
Initial Stat
Def +33
Int +2
Chant disrupts durability +20%


Item: MEMORY BOOK
Type: Off-hand - Shield
Job: All Job
Required Materials
30 Zircon
300 Memento
19 Coal
25000z
Initial Stat
Def +33
SP cost of all skills -8%


Item: SURVIVOR'S MANTEAU
Type: Garments
Job: All Job
Required Materials
15 Coal
280 Feather
20000z
Initial Stat
Def +16
MAx HP +75


Item: TIGHTS
Type: Armors
Job: All Job
Required Materials
15 Coal
150 Sticky Mucus
20000z
Initial Stat
Def +28
Dex +2
Atk +4%


Item: SLAUGHTER [1]
Type: Weapon - Axe
Job: Swordsman Class / Merchant Class
Required Materials
35 Coal
200 Garlet
15 Black Magic Ore
25000z
Initial Stat
Atk +96
Dex +5
Dmg to brute race +15%
When refining +5, Dmg to brute race +5%


Item: SUMMONER COAT
Type: Weapon - Axe
Job: All Job
Required Materials
15 Coal
150 Memento
20000z
Initial Stat
Def +24
Dex +2
Max SP +60


Item: COAT OF DRAGON SCALE
Type: Garments
Job: All Job
Required Materials
15 Coal
220 Memento
20000z
Initial Stat
Def +28
Str +2
Max HP +100


Item: SHOES
Type: Footgears
Job: All Job
Required Materials
15 Coal
15 Iron
20000z
Initial Stat
Def +16
Move Spd +5%
SP Regen +3


Item: ROGUE CLOTHES
Type: Armor
Job: All Job
Required Materials
15 Coal
150 Sticky Mucus
20000z
Initial Stat
Def +28
Agi +3
Str +1


Item: SOLDIER BOOTS
Type: Footgears
Job: Swordsman Class / Merchant Class / Thief Class
Required Materials
15 Coal
15 Steel
20000z
Initial Stat
Def +34
Move Spd +5%
HP Regen +5%


Item: SKULL BRACER
Type: Off-hand - Bbracer
Job: All Job
Required Materials
15 Coal
240 Memento
20000z
Initial Stat
Def +28
Flee +5
Max HP +60


Item: RAGAMUFFIN MANTEAU
Type: Garments
Job: All Job
Required Materials
15 Coal
280 Rotten Bandage
20000z
Initial Stat
Def +16
M.Def +10


Item: SURVIVOR'S ROD
Type: Weapon - Staff
Job: Mage Class / Acolyte Class
Required Materials
15 Coal
240 Garlet
20000z
Initial Stat
M.Atk +64
Max HP +200


Item: RELEASE OF WISH [1]
Type: Weapon - Staff
Job: Mage Class
Required Materials
30 Zircon
20 Coal
280 Garlet
25000z
Initial Stat
M.Atk +75
Int +2
When casting magic skill to lock a single target, 10% chance to restore 5% HP and 5% SP


Item: ATTACHED SWORD [1]
Type: Weapon - Sword
Job: Swordsman Class
Required Materials
30 Zircon
20 Coal
280 Garlet
25000z
Initial Stat
Atk +126
Critical +10
Equipment ASPD +5%


Item: GAKKUNG BOW [1]
Type: Weapon - Bow
Job: Archer Class
Required Materials
15 Coal
240 Sticky Mucus
20000z
Initial Stat
Atk +87
Luk +3
Crit. Dmg +10%